UNCLEAR FISSION
UNCLEAR FISSION

Dodge incoming atoms while your splitter charges up. Unleash a wave of energy to split the other atoms and trigger a chain reaction. Longer chains yield exponentially more bonus points!
Your splitter has a lengthy cooldown, so use it wisely. Press your luck and wait until you are surrounded to yield the most points. You'll need to take some big risks to maximize your score.
Controls:
| Movement | A, S, D, W, [arrow keys] |
| Unleash the splitter | Spacebar |
| Pause | ESC |
Tips:
- You can fire your splitter before it is fully charged, but with a lesser effect.
- Look out for bonus power-ups to increase your splitter radius. The increased size affects chain reactions as well!
- Larger enemies yield larger points AND larger explosions from chain-reactions.
- Splitting multiple atoms on a single charge multiplies your score. Wait to fire until the very last moment if you can.
- Enemies can also drop health packs, armor, and speed boosts.

Credits:
The audio is from https://opengameart.org
"Disco Jam" by Spring/Spring Enterprises
"Rumble/explosion" by Michel Baradari
"Player Hit (damage)" by GreyFrogGames
"Life Pickup (Yo Frankie!)" by Blender Foundation
"Item SFX" by DavidW
All other code and art are my own.
V1.1 Changes:
- Emojis used to represent points, kills, and weapon charge were not rendering in html5. Replaced these emojis with rich text images instead for better platform support.
- Added text on Pause menu letting the player know to hit [Space] to play/unpause.
- Fixed bug where enemies could "die" multiple times, inflating the score.
| Status | In development |
| Platforms | HTML5, Windows, Linux |
| Author | oldgamejammer |
| Genre | Action |
| Made with | Godot |
| Tags | Arcade, Casual, Godot, Indie, Sci-fi, Score Attack, Short, Singleplayer, Top-Down |



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